Learn how DropBot keeps track of background jobs.
DropBot and Background Jobs
At DropBot we use
Trifle::Traces to keep track of executions of many different background jobs. Our application performs millions of background jobs each day. Some of these are internal and others are synchronization jobs.
One side of our business is price calculation of a product. In its core, this is an long equation that takes multiple input variables and produces a result that holds a calculated value.
One of our core principles has been to ensure we have visibility into our system. Running the calculation job and storing just the result does not qualify as visibility. We wanted to avoid having bunch of
logger statements and then trying to sort out whats happening in log aggregation service like DataDog. While they are great at what they are doing, it's even better to simply collect these by yourself.
Trifle::Traces to add notes, results and debugging statements during the execution of a job. We started quite simple. At first we simply stored the execution traces in a MongoDB. This went well at first. Unfortunately later we added more types of tracing and it started having troubles once we introduced logs with large payloads. For performance reasons, we moved these payloads to S3 and now we use MongoDB only to store references and metadata about executions for easy navigation and lookup.
The above page is a combination of
Trifle::Stats that gives us visibility into execution of Calculate Job. The real value of
Trifle::Traces comes once you view the execution trace.
To be able to generate a whole trace, we had to annotate our code with lots of
.trace statements. At first it felt like forced change, but as we got used to it, we started structuring our code and really took advantage of block statements.
def main_product @main_product ||= Trifle::Traces.trace('Fetching Main product') do Commodity::Product::Detail.find_by( store_id: main_store_id, store_uid: main_store_uid, zipcode: ) end end
This allowed us to have shorter single-purposed methods that use variable caching and still trace it during execution.
Trifle::Traces gave us ability to follow the execution and see exactly what happened and how the final state or number has been calculated. And in the world of debugging, that's priceless.